Unconstrained isosurface extraction on arbitrary octrees
Symposium on Geometry Processing 2007.
Highly adaptable watertight surface from an unconstrained octree.
Abstract:
 This paper presents a novel algorithm for generating a watertight level-set from an octree.  We show that
 the level-set can be efficiently extracted regardless of the topology of the octree or the values assigned
 to the vertices.  The key idea behind our approach is the definition of a set of binary edge-trees derived
 from the octree's topology.  We show that the edge-trees can be used define the positions of the
 isovalue-crossings in a consistent fashion and to resolve inconsistencies that may arise when a single edge
 has multiple isovalue-crossings.  Using the edge-trees, we show that a provably watertight mesh can be
 extracted from the octree without necessitating the refinement of nodes or modification of their values.
Hindsights:
 No hindsights yet.